vf_deshake: fix strict aliassing errors

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Michael Niedermayer 2012-12-29 20:00:48 +01:00
parent aa9507cc3d
commit 3cd137bfea

View File

@ -90,10 +90,10 @@ typedef struct {
AVFilterBufferRef *ref; ///< Previous frame
int rx; ///< Maximum horizontal shift
int ry; ///< Maximum vertical shift
enum FillMethod edge; ///< Edge fill method
int edge; ///< Edge fill method
int blocksize; ///< Size of blocks to compare
int contrast; ///< Contrast threshold
enum SearchMethod search; ///< Motion search method
int search; ///< Motion search method
AVCodecContext *avctx;
DSPContext c; ///< Context providing optimized SAD methods
Transform last; ///< Transform from last frame
@ -353,8 +353,8 @@ static av_cold int init(AVFilterContext *ctx, const char *args)
if (args) {
sscanf(args, "%d:%d:%d:%d:%d:%d:%d:%d:%d:%d:%255s",
&deshake->cx, &deshake->cy, &deshake->cw, &deshake->ch,
&deshake->rx, &deshake->ry, (int *)&deshake->edge,
&deshake->blocksize, &deshake->contrast, (int *)&deshake->search, filename);
&deshake->rx, &deshake->ry, &deshake->edge,
&deshake->blocksize, &deshake->contrast, &deshake->search, filename);
deshake->blocksize /= 2;