ffplay: add support for more SDL pixel formats when rendering video

Signed-off-by: Marton Balint <cus@passwd.hu>
This commit is contained in:
Marton Balint 2017-08-06 14:22:20 +02:00
parent 7004ac5eeb
commit 3bd2228d05

114
ffplay.c
View File

@ -362,6 +362,32 @@ static AVPacket flush_pkt;
static SDL_Window *window;
static SDL_Renderer *renderer;
static const struct TextureFormatEntry {
enum AVPixelFormat format;
int texture_fmt;
} sdl_texture_format_map[] = {
{ AV_PIX_FMT_RGB8, SDL_PIXELFORMAT_RGB332 },
{ AV_PIX_FMT_RGB444, SDL_PIXELFORMAT_RGB444 },
{ AV_PIX_FMT_RGB555, SDL_PIXELFORMAT_RGB555 },
{ AV_PIX_FMT_BGR555, SDL_PIXELFORMAT_BGR555 },
{ AV_PIX_FMT_RGB565, SDL_PIXELFORMAT_RGB565 },
{ AV_PIX_FMT_BGR565, SDL_PIXELFORMAT_BGR565 },
{ AV_PIX_FMT_RGB24, SDL_PIXELFORMAT_RGB24 },
{ AV_PIX_FMT_BGR24, SDL_PIXELFORMAT_BGR24 },
{ AV_PIX_FMT_0RGB32, SDL_PIXELFORMAT_RGB888 },
{ AV_PIX_FMT_0BGR32, SDL_PIXELFORMAT_BGR888 },
{ AV_PIX_FMT_NE(RGB0, 0BGR), SDL_PIXELFORMAT_RGBX8888 },
{ AV_PIX_FMT_NE(BGR0, 0RGB), SDL_PIXELFORMAT_BGRX8888 },
{ AV_PIX_FMT_RGB32, SDL_PIXELFORMAT_ARGB8888 },
{ AV_PIX_FMT_RGB32_1, SDL_PIXELFORMAT_RGBA8888 },
{ AV_PIX_FMT_BGR32, SDL_PIXELFORMAT_ABGR8888 },
{ AV_PIX_FMT_BGR32_1, SDL_PIXELFORMAT_BGRA8888 },
{ AV_PIX_FMT_YUV420P, SDL_PIXELFORMAT_IYUV },
{ AV_PIX_FMT_YUYV422, SDL_PIXELFORMAT_YUY2 },
{ AV_PIX_FMT_UYVY422, SDL_PIXELFORMAT_UYVY },
{ AV_PIX_FMT_NONE, SDL_PIXELFORMAT_UNKNOWN },
};
#if CONFIG_AVFILTER
static int opt_add_vfilter(void *optctx, const char *opt, const char *arg)
{
@ -820,6 +846,7 @@ static int realloc_texture(SDL_Texture **texture, Uint32 new_format, int new_wid
memset(pixels, 0, pitch * new_height);
SDL_UnlockTexture(*texture);
}
av_log(NULL, AV_LOG_VERBOSE, "Created %dx%d texture with %s.\n", new_width, new_height, SDL_GetPixelFormatName(new_format));
}
return 0;
}
@ -855,31 +882,33 @@ static void calculate_display_rect(SDL_Rect *rect,
rect->h = FFMAX(height, 1);
}
static int upload_texture(SDL_Texture *tex, AVFrame *frame, struct SwsContext **img_convert_ctx) {
static void get_sdl_pix_fmt_and_blendmode(int format, Uint32 *sdl_pix_fmt, SDL_BlendMode *sdl_blendmode)
{
int i;
*sdl_blendmode = SDL_BLENDMODE_NONE;
*sdl_pix_fmt = SDL_PIXELFORMAT_UNKNOWN;
if (format == AV_PIX_FMT_RGB32 ||
format == AV_PIX_FMT_RGB32_1 ||
format == AV_PIX_FMT_BGR32 ||
format == AV_PIX_FMT_BGR32_1)
*sdl_blendmode = SDL_BLENDMODE_BLEND;
for (i = 0; i < FF_ARRAY_ELEMS(sdl_texture_format_map) - 1; i++) {
if (format == sdl_texture_format_map[i].format) {
*sdl_pix_fmt = sdl_texture_format_map[i].texture_fmt;
return;
}
}
}
static int upload_texture(SDL_Texture **tex, AVFrame *frame, struct SwsContext **img_convert_ctx) {
int ret = 0;
switch (frame->format) {
case AV_PIX_FMT_YUV420P:
if (frame->linesize[0] > 0 && frame->linesize[1] > 0 && frame->linesize[2] > 0) {
ret = SDL_UpdateYUVTexture(tex, NULL, frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
} else if (frame->linesize[0] < 0 && frame->linesize[1] < 0 && frame->linesize[2] < 0) {
ret = SDL_UpdateYUVTexture(tex, NULL, frame->data[0] + frame->linesize[0] * (frame->height - 1), -frame->linesize[0],
frame->data[1] + frame->linesize[1] * (AV_CEIL_RSHIFT(frame->height, 1) - 1), -frame->linesize[1],
frame->data[2] + frame->linesize[2] * (AV_CEIL_RSHIFT(frame->height, 1) - 1), -frame->linesize[2]);
} else {
av_log(NULL, AV_LOG_ERROR, "Mixed negative and positive linesizes are not supported.\n");
return -1;
}
break;
case AV_PIX_FMT_BGRA:
if (frame->linesize[0] < 0) {
ret = SDL_UpdateTexture(tex, NULL, frame->data[0] + frame->linesize[0] * (frame->height - 1), -frame->linesize[0]);
} else {
ret = SDL_UpdateTexture(tex, NULL, frame->data[0], frame->linesize[0]);
}
break;
default:
Uint32 sdl_pix_fmt;
SDL_BlendMode sdl_blendmode;
get_sdl_pix_fmt_and_blendmode(frame->format, &sdl_pix_fmt, &sdl_blendmode);
if (realloc_texture(tex, sdl_pix_fmt == SDL_PIXELFORMAT_UNKNOWN ? SDL_PIXELFORMAT_ARGB8888 : sdl_pix_fmt, frame->width, frame->height, sdl_blendmode, 0) < 0)
return -1;
switch (sdl_pix_fmt) {
case SDL_PIXELFORMAT_UNKNOWN:
/* This should only happen if we are not using avfilter... */
*img_convert_ctx = sws_getCachedContext(*img_convert_ctx,
frame->width, frame->height, frame->format, frame->width, frame->height,
@ -887,16 +916,37 @@ static int upload_texture(SDL_Texture *tex, AVFrame *frame, struct SwsContext **
if (*img_convert_ctx != NULL) {
uint8_t *pixels[4];
int pitch[4];
if (!SDL_LockTexture(tex, NULL, (void **)pixels, pitch)) {
if (!SDL_LockTexture(*tex, NULL, (void **)pixels, pitch)) {
sws_scale(*img_convert_ctx, (const uint8_t * const *)frame->data, frame->linesize,
0, frame->height, pixels, pitch);
SDL_UnlockTexture(tex);
SDL_UnlockTexture(*tex);
}
} else {
av_log(NULL, AV_LOG_FATAL, "Cannot initialize the conversion context\n");
ret = -1;
}
break;
case SDL_PIXELFORMAT_IYUV:
if (frame->linesize[0] > 0 && frame->linesize[1] > 0 && frame->linesize[2] > 0) {
ret = SDL_UpdateYUVTexture(*tex, NULL, frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
} else if (frame->linesize[0] < 0 && frame->linesize[1] < 0 && frame->linesize[2] < 0) {
ret = SDL_UpdateYUVTexture(*tex, NULL, frame->data[0] + frame->linesize[0] * (frame->height - 1), -frame->linesize[0],
frame->data[1] + frame->linesize[1] * (AV_CEIL_RSHIFT(frame->height, 1) - 1), -frame->linesize[1],
frame->data[2] + frame->linesize[2] * (AV_CEIL_RSHIFT(frame->height, 1) - 1), -frame->linesize[2]);
} else {
av_log(NULL, AV_LOG_ERROR, "Mixed negative and positive linesizes are not supported.\n");
return -1;
}
break;
default:
if (frame->linesize[0] < 0) {
ret = SDL_UpdateTexture(*tex, NULL, frame->data[0] + frame->linesize[0] * (frame->height - 1), -frame->linesize[0]);
} else {
ret = SDL_UpdateTexture(*tex, NULL, frame->data[0], frame->linesize[0]);
}
break;
}
return ret;
}
@ -956,11 +1006,7 @@ static void video_image_display(VideoState *is)
calculate_display_rect(&rect, is->xleft, is->ytop, is->width, is->height, vp->width, vp->height, vp->sar);
if (!vp->uploaded) {
int sdl_pix_fmt = vp->frame->format == AV_PIX_FMT_YUV420P ? SDL_PIXELFORMAT_YV12 : SDL_PIXELFORMAT_ARGB8888;
SDL_BlendMode sdl_blendmode = vp->frame->format == AV_PIX_FMT_YUV420P ? SDL_BLENDMODE_NONE : SDL_BLENDMODE_BLEND;
if (realloc_texture(&is->vid_texture, sdl_pix_fmt, vp->frame->width, vp->frame->height, sdl_blendmode, 0) < 0)
return;
if (upload_texture(is->vid_texture, vp->frame, &is->img_convert_ctx) < 0)
if (upload_texture(&is->vid_texture, vp->frame, &is->img_convert_ctx) < 0)
return;
vp->uploaded = 1;
vp->flip_v = vp->frame->linesize[0] < 0;
@ -1796,7 +1842,7 @@ fail:
static int configure_video_filters(AVFilterGraph *graph, VideoState *is, const char *vfilters, AVFrame *frame)
{
static const enum AVPixelFormat pix_fmts[] = { AV_PIX_FMT_YUV420P, AV_PIX_FMT_BGRA, AV_PIX_FMT_NONE };
enum AVPixelFormat pix_fmts[FF_ARRAY_ELEMS(sdl_texture_format_map)];
char sws_flags_str[512] = "";
char buffersrc_args[256];
int ret;
@ -1804,6 +1850,10 @@ static int configure_video_filters(AVFilterGraph *graph, VideoState *is, const c
AVCodecParameters *codecpar = is->video_st->codecpar;
AVRational fr = av_guess_frame_rate(is->ic, is->video_st, NULL);
AVDictionaryEntry *e = NULL;
int i;
for (i = 0; i < FF_ARRAY_ELEMS(pix_fmts); i++)
pix_fmts[i] = sdl_texture_format_map[i].format;
while ((e = av_dict_get(sws_dict, "", e, AV_DICT_IGNORE_SUFFIX))) {
if (!strcmp(e->key, "sws_flags")) {