avformat/smoothstreamingenc: Move buffers to the end of structs

This reduces codesize because the offsets of commonly used elements
are now smaller and thus need less bytes to encode in ptr+offset
addressing modes (with GCC 11.2 on x64: 0x1b8b -> 0x1a7b).

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This commit is contained in:
Andreas Rheinhardt 2021-12-03 23:26:44 +01:00
parent 847d199138
commit 228b25ad9b
1 changed files with 4 additions and 4 deletions

View File

@ -40,17 +40,15 @@
#include "libavutil/intreadwrite.h"
typedef struct Fragment {
char file[1024];
char infofile[1024];
int64_t start_time, duration;
int n;
int64_t start_pos, size;
char file[1024];
char infofile[1024];
} Fragment;
typedef struct OutputStream {
AVFormatContext *ctx;
char dirname[1024];
uint8_t iobuf[32768];
URLContext *out; // Current output stream where all output is written
URLContext *out2; // Auxiliary output stream where all output is also written
URLContext *tail_out; // The actual main output stream, if we're currently seeked back to write elsewhere
@ -64,6 +62,8 @@ typedef struct OutputStream {
char *private_str;
int packet_size;
int audio_tag;
char dirname[1024];
uint8_t iobuf[32768];
} OutputStream;
typedef struct SmoothStreamingContext {