tools/target_dec_fuzzer: Limit error concealment on pixels instead of just frames

This should reduce the amount of timeout issues overall

Fixes: Timeout (34->10sec)
Fixes: 14682/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_WMV2_fuzzer-5728608414334976

Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This commit is contained in:
Michael Niedermayer 2019-05-17 00:23:54 +02:00
parent d81913e680
commit 0a2b768d3e

View File

@ -137,6 +137,7 @@ int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
const uint8_t *last = data;
const uint8_t *end = data + size;
uint32_t it = 0;
uint64_t ec_pixels = 0;
int (*decode_handler)(AVCodecContext *avctx, AVFrame *picture,
int *got_picture_ptr,
const AVPacket *avpkt) = NULL;
@ -244,7 +245,8 @@ int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
av_frame_unref(frame);
int ret = decode_handler(ctx, frame, &got_frame, &avpkt);
if (it > 20)
ec_pixels += ctx->width * ctx->height;
if (it > 20 || ec_pixels > 4 * ctx->max_pixels)
ctx->error_concealment = 0;
if (ret <= 0 || ret > avpkt.size)