cmake_minimum_required(VERSION 2.8.4) project(XInputSimulator) set(SOURCE_FILES main.cpp notimplementedexception.cpp notimplementedexception.h xinputsimulator.cpp xinputsimulator.h xinputsimulatorimpl.cpp xinputsimulatorimpl.h xinputsimulatorimpllinux.cpp xinputsimulatorimpllinux.h xinputsimulatorimplmacos.cpp xinputsimulatorimplmacos.h xinputsimulatorimplwin.cpp xinputsimulatorimplwin.h) # Linux if(UNIX AND NOT APPLE) find_library(X_11 X11) find_library(X_TST Xtst) set(EXTRA_LIBS ${X_11} ${X_TST}) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") endif(UNIX AND NOT APPLE) # Apple if(APPLE) find_library(APP_SERVICES ApplicationServices) find_library(CARBON Carbon) find_library(CORE_FOUNDATION CoreFoundation) set(EXTRA_LIBS ${APP_SERVICES_LIBRARY} ${CARBON} ${CORE_FOUNDATION}) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") endif(APPLE) # Windows if(WIN32) #find_library(USER_32 User32.Lib) #set(EXTRA_LIBS ${USER_32}) endif(WIN32) add_executable(XInputSimulator ${SOURCE_FILES}) target_link_libraries(XInputSimulator ${EXTRA_LIBS} )