XInputSimulator =============== Cross (X) Plattform (Linux/Mac/Win) Simulator for input devices to simulate mouse moves/clicks/scrolls or keyboard keystrokes. [![Build Status](https://travis-ci.org/pythoneer/XInputSimulator.svg?branch=master)](https://travis-ci.org/pythoneer/XInputSimulator) This program is published under the terms of the LGPL (http://www.gnu.org/licenses/) ####How to use For a detailed example see main.cpp ```cpp XInputSimulator &sim = XInputSimulator::getInstance(); sim.mouseMoveTo(500,400); //set mouse to screen cords 500x400 sim.mouseMoveRelative(400, -100); //move frome there 400px in x to the right and -100px in y upwards sim.mouseDown(XInputSimulator::LEFT_MOUSE_BUTTON); //press left mouse and hold sim.mouseMoveRelative(0, 300); //drag/mark with pressed mousebutton 300px down sim.mouseUp(XInputSimulator::LEFT_MOUSE_BUTTON); //release the mousebutton press ``` building for Linux use -lX11 -lXtst building for Mac use -framework ApplicationServices Carbon CoreFoundation building for Win use User32.lib for cmake there is a CMakeLists.txt file -simply type (for all platforms): ``` >$ mkdir build >$ cd build >$ cmake ../XInputSimulator/ >$ cmake --build . ``` for xcode you can generate a project by ``` >$ mkdir build >$ cd build >$ cmake -G Xcode ../XInputSimulator/ ``` ####Status early Alpha 2013-07-16: Linux, Mac and Win part with following functions ```cpp mouseMoveTo mouseMoveRelative mouseDown mouseUp mouseClick mouseScrollY //up and down mouseScrollX //left an right ``` be aware that some glitches might appear and the interface might be changing every minute due to the early state of development. There is not much testing going on apart from the main.cpp. Feel free to file bugreports, wishes or patches :)