CppPlugins/testplugins/simpleEvents/src/plugin.cpp

54 lines
1.3 KiB
C++

#include "plugin.h"
#include <iostream>
#include <string>
#include <map>
extern "C" {
class MyPlugin : public CppPlugin {
public:
virtual void onLoad();
virtual void onEnable();
virtual void onDisable();
virtual std::map<std::string, eventfptr> getEvents();
};
void MyPlugin::onLoad() {
std::cout << "onload();" << std::endl;
}
void MyPlugin::onEnable() {
std::cout << "onEnable();" << std::endl;
}
void MyPlugin::onDisable() {
std::cout << "onDisable();" << std::endl;
}
CppPlugin* init() {
std::cout << "init im plugin!" << std::endl;
return new MyPlugin();
}
void eventJoin(JNIEnv* env, CppPlugin* pl, Event* e) {
jstring msg = (jstring) e->getData(env, "joinMessage");
std::string jmsg(env->GetStringUTFChars(msg, 0));
std::cout << "join " << e->getName() << " old join message: " << jmsg << std::endl;
jstring newmsg = env->NewStringUTF("Ein Spieler ist dem Spiel beigetreten!");
e->setData("joinMessage", newmsg);
}
void eventQuit(JNIEnv* env, CppPlugin* pl, Event* e) {
std::cout << "quit " << e->getName() << std::endl;
}
std::map<std::string, eventfptr> MyPlugin::getEvents() {
std::cout << "MyPlugin::getEvents" << std::endl;
std::map<std::string, eventfptr> out;
out.insert({"PlayerJoinEvent", eventJoin});
out.insert({"PlayerQuitEvent", eventQuit});
return out;
}
}//extern "C"